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Sith = Mar = Shall (dm23rp4-S08) — Duelmasters

Sith = Mar = Shall
Card Id
dm23rp4-S08
Type
Creature
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Sith = Mar = Shall
Race
Abyss Chimera
Effects

■ Revolution Change : Abyss that costs 5 or more

■ Double breaker

■ When you put this creature , you may put all other creatures that cost the same as or less than the number of cards in your graveyard into their owner 's mana zone tapped .

■ Final End : At the start of your turn , you may put up to 3 Abyss creatures from your mana zone or graveyard . (" Final End " can only be used once per game .)