Hyperspatial Shiny Hole (dmc68-019) — Duelmasters

Card Id
dmc68-019
Type
Spell
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Hyperspatial Shiny Hole
| Race |
|---|
| - |
| Effects |
■ Choose one of your opponent 's creatures in the battle zone and tap it. ■ Choose one of the following . ► Put any number of psychic creatures that have total cost 5 or less from your hyperspatial zone into the battle zone . ► Put a light psychic creature that costs 7 or less from your hyperspatial zone into the battle zone . (At the start of the game , psychic creatures aren't put into your deck and are put into your hyperspatial zone , and if a psychic creature is put into a zone other than the battle zone , they are returned there.) |