Hyperspatial O'Flame Hole (dmpcd03-a12) — Duelmasters

Card Id
dmpcd03-a12
Type
Spell
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Hyperspatial O'Flame Hole
| Race |
|---|
| - |
| Effects |
■ Put a fire psychic creature that costs 5 or less from your hyperspatial zone . (At the start of the game , psychic creatures aren't put into your deck and are put into your hyperspatial zone , and if a psychic creature is put into a zone other than the battle zone , they are returned there.) |