Wonder Turtle, Great Labyrinth Turtle (dmrp01-s02) — Duelmasters

Card Id
dmrp01-s02
Type
Creature
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Wonder Turtle, Great Labyrinth Turtle
| Race |
|---|
| Metallica / Specials |
| Effects |
■ Triple breaker ■ Labyrinth : When you put this creature into the battle zone , if you have more shields than your opponent , until the start of your next turn , your creatures don't leave the battle zone . ■ Whenever this creature wins a battle , look at the top 4 cards of your deck . From among them, you may put a non- evolution light creature that costs 6 or less into the battle zone . Then put the rest on the bottom of your deck in any order. ■ At the end of your opponent 's turn , if no creatures attacked this turn , tap all your opponent 's creatures . |