Hyperspatial Green White Hole (dmx25-018) — Duelmasters

Card Id
dmx25-018
Type
Spell
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Hyperspatial Green White Hole
| Race |
|---|
| - |
| Effects |
■ Put a psychic creature that costs 5 or less from your hyperspatial zone into the battle zone . ■ If you put a light psychic creature into the battle zone in this way, you may add a card from your hand to your shields face down . ■ If you put a nature psychic creature into the battle zone in this way, you may return a card from your mana zone to your hand . |