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Sheryl Nome (MCR-2-002) — Union Arena

Sheryl Nome
Card Id
MCR-2-002
Traits
-
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Sheryl Nome
Effects

ACTIVATE MAIN ONCE PER TURN Can only be activated during the turn this character was played. Choose 1 of the following effects.

• Add 1 card from your Life to your hand. If you did, draw 2 cards and place 1 card from your hand to the Outside Area.

• If you added a card from your Life to your hand during this turn, draw 1 card.

Trigger

Choose 1 character on your opponent's front line and rest it. The next time it becomes active, it doesn't.